How to play

Six short reads that take you from the first pack to guild wars. Each one explains a system the way a friend who already plays would — what it does, what it costs, and what people get wrong.

  1. 01Getting startedHow to sign in, open your first pack, and understand the three currencies Arcanum runs on. 4 min read
  2. 02Rarities and packsThe seven rarities, what a six-card pack actually rolls, how the guarantee works, and what to do with duplicates. 4 min read
  3. 03AI chats and affinityHow conversations with your cards work, what energy pays for, and what changes as a character's affinity grows. 4 min read
  4. 04MarketplaceListing cards, standing buy orders, reading price history, and how direct trades are kept safe. 4 min read
  5. 05Battles and decksBuilding an eight-card deck, how elements interact, and every mode a deck can be taken into. 4 min read
  6. 06Guilds and eventsWhat a guild gives you, how cooperative raids and territory wars work, and what runs on the seasonal calendar. 5 min read